This was a
final test of the variant rules which brought the two commands of French (Jan) against
like number of Russians (Me). On our list of test items included Generals,
squares and assault columns.
The French in
the foreground split their command into two wings, the right held 10 elements
of infantry and the left comprised of the remaining infantry, all the cavalry
and artillery. The Russians opposite fielded a main battle line of infantry and
skirmishers, supported by a second command of artillery, grenadiers and all the
cavalry.
Photo 621
Opening moves.
The French, as
the attacker, lead with their right. This was a massive punch that would make
Massena proud; four assault columns moving as a group with skirmishers on the
flank to deal with their opposites in the woods.
Russian
Jaegers (4 elements) would try to clear the wood of the French and begin their
real work on the massive columns. By turn three, French skirmishers were having
a difficult time that their General threw a column of infantry to do the job.
Photo 626
At the other
end of the battlefield, the French were content to bombard the slowly
approaching Russian infantry. This had an effect on the French cavalry as they
began stalking the leading regiment as prey.
Photo 628
Middle game.
Photo 630
By turn five, Russian
Jaegers demonstrated exceptional skill in beating the French with no loss to them.
3-0 and a French demoralized command. By
now the French would shift their effort to the left flank and moved on the most
forward Russian regiment with four elements of infantry and cavalry in line.
The Russians
gambled and formed one square while the battalion moved back to support as seen
in the photo.
Photo 632
This was the
moment I was dreading. Against the volley fire by the Swiss, the square held and
to add weight to the effort, the Chasseurs charged the supporting Russian
infantry. If the photo seems shaken, this was taken after the Cavalry recoiled.
I survived the bound.
Photo 633
Outside the
village, Russian cavalry were assembling and this was enough to engage the
attention of the French Horse Artillery. Their ineffectual cannonade only
irritated the Soumski Hussars. Wait for next turn they thought.
End game
By turn eight,
the fight between the Russians and Swiss had stabilized with the loss of a
Chasseur unit. This shift brought the Russians out of their defensive posture
to that of attacker. With an assault column moving on the right of the square,
both square and support moved forward to deal with the Swiss.
The Soumski
Hussars., covering the general advance exceeded their orders and charged the
Horse Artillery. These they destroyed bring the total French loss for the second
command to four, just one element shy of demoralization.
In the
background you can see the reserve Cavalry moving forward accompanying a regiment
of infantry.
Photo 637
Hard as they
tried, the Russians could make no impression on the Swiss brick wall, the final
moment of the battle fell to an obscure fight between a lone French Skirmisher
unit and a single unit of Cossacks. This lasted a full two bounds with both
sides rolling sixes. On the next bound, the Soumski Hussars finally added their
sabers to the effort, finishing the skirmishers and ending the game.
Comments
Only one
square was formed during the game and I do admit I had some apprehension about
surviving this. I thought I would lose both units if the Swiss infantry first
demolished the square then moved in conjunction with a cavalry attack on the
remaining unit. As it turned out, the sequence was just the opposite, ending
with the loss of one cavalry and the second falling back.
In the action following,
the Russian General joined the advancing line and helped in the attack. The
French General did likewise with the unit opposite. As the battle progressed,
both generals were forced back thereby breaking their influence on the fight.
The assault
columns, if they struck would have caused greater problem for the Russians.
Assault columns pursue recoiling opponents.
I was very
pleased how the game developed, moving from one area to another for the full
nine turns. No artillery counter battery fire, The Russian batteries were able
to ply their trade unbroken for the full game. Even a demoralized command can
still shot and I lost one unit of Skirmishers for that folly.
Cheers,
Geen opmerkingen:
Een reactie posten