In the Austrian army, it was the Generalquartiermeister who wrote out the marschzettel the evening before a march. This document listed the time of departure, route, number and composition of the columns. As our order of battle list all the regiments or battalions by seniority within the brigade, the marching order is now known. Altering the order of individual brigades within the column is not a problem as we need only list the names of brigade commander.
Composition of the March
The best roads were reserved for the artillery and baggage while the “rest marched across country in columns as wide as would be permitted by terrain.”
On the march a close watch was kept while passing through woods or villages, less some would make use of an opportunity to bolt and run. A casual march, with a rest every third or fourth day could make 6 to 8 miles per day. In some cases, force marching could cover a longer distance. The marches on Berlin by Hadik (1757) and Lacy (1760) covered 15 and 20 miles respectively.
Our campaigns
The rules we use do not cover a strategic game, so we had to create one. Prior to our interest in the Seven Years War, we both played DBA games and frequently used the campaign system. For its simplicity, we liked the nodal system and applied this to our maps for the SYW. Maps can easily be found for many of the SYW campaign areas on the internet and one of these we choose for our first 1757 campaign in Northern Bohemia.
As Prague was to be the Prussians main objective, we highlighted the towns and villages a day’s march from one another and extended the network toward the border with Silesia and Saxony. The next step was to make a record sheet to track the movement of our armies. As mentioned before, we organized our armies listing each of the brigades with the individual battalions and regiments listed by seniority. The listing essentially reflected the order of deployment and hence marching sequence. The tracking sheets recorded the time we began our march, an objective and whether we moved at a standard march or force march rate. After three days of marching, the armies rested for a day. Force marching or doubling the distance covered counted for two march days which meant the required rest day was taken sooner.
Next topic: From the map, to the table top.
10 opmerkingen:
Good information interestingly presented - thanks! :-)
Cheers,
David
http://nba-sywtemplates.blogspot.com/
That reader was me!! I really appreciate the effort that you put into this post - great information.
Frank
http://adventuresinlead.blogspot.com/
@ David, thank you for your kind words. The next post should be equally as entertaining.
@Frank, I thank you for initiating the idea.
Cheers,
How do you base your miniatures? Both regular armies and turks.
Emilio
Emilio, if you are acquainted with the WRG rules, we use the same frontage of 30mm but doubled the depth for infantry.
In fact, we discovered a 30x30mm base improved the options to depict irregulars. Starting with 6 regulars in two ranks, 3 skirmishers, 4 charging irregular infantry, 5 loose formation regulars such as Janissaries.
Same base size could accomadate, 3 regular cavalry, 2 irregualr cavalry, battalion and field guns, Generals and staff. So 30x30mm suited everything with the exception of transport, heavy and siege guns and the CinC.
Cheers,
The transport, heavy guns and CinC were based 30x60mm. With a uniform size base, movement was easy as was deploying or clearing up after a game.
Yes, I know the WRG rules. But I feel that 6 regular infantry in the same front as 3 regular cavalry goes against the rules, as infantry shot by fours... don´t you feel any problem about that?
And, how would you base scots highlanders? five per base as janissaires?
Emilio
Emilio, We looked to the historical numbers taken by a set frontage and this was 250 paces for a battlion front of 600 foot including their battalion guns.
There is flexibility built into this system, as you only need to divide by four to have the number of dice or use simply the number of bases. The later gives you a battalion with a bit more staying power which suited our impression of a SYW battle. It did take a number of bounds to make headway to break a battlion. The up and down of die rolls tended to smooth itself out.
Scots, of the SYW, we based four to a stand as charging irregular infantry, but five for the Janissaries. These did have regular status but able to charge and take the fight to the enemy with a bit more zeal.
cheers,
Not sure that I understand the number of dice bit, but...
Which manufacturer are your ottomans? I use Alain Touller ones.
Emilio.
Hello Emilio,
By number of dice, I meant the number of actual figures divded by four would give you the number of die rolls for that battalion. As our battalions are 24 figure, that would allow us 6 die rolls.
We decided to claim an extra rank or four rank deep battalions and used the number of bases (4) to equate to the number of die rolls.
This actually worked well. If we were to play Napoleonics, we would divide the number of figures to achieve a higher number of die rolls for say the British or use the other option for lesser trained troops.
The Ottomans are 15mm Old Glory from the Seven Years War listing.
Saludos,
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